The first five chapters of Manovich’s book The Language of New Media were used to frame chapter six What is Cinema? This did not come to a surprise to me as it might have most people. If you recall in early readings of The Language of New Media, Manovich explains in detail that each chapter builds off of one another in a kind of backwards approach.
Manovich begins chapter six by explaining how these five chapters were used to frame and develop a type of work between new media and technology. He uses the history and theory of cinema as his explanations to what is driving innovations of new media. Manovich reiterates points that are referenced in previous chapters such as the computer techniques in traditional film making and the breakdown acronyms while reminding us of codes such as HTML and JPEG.
While giving a lot of History on cinema, this chapter elaborates on the changes in the film making process. He goes over the four principles of film making . Giving the four principles, we can define digital film as a combination of live action, composting, painting and image processing of 2 and 3-D computer animation. Manovich also echos the use of still images, doing this he recaps how video and moving images are frames. As I learned not only in this book, but also in class-cinema is the art of turning many still imaging into one fa-nominal video using the art of motion.
As I completed the readings of chapter six I realized cinema has come along way from traditional customs. However, Manovich might state the fact that digital media was used well before we realized it, the digital innovations among us have not only created a forever change in cinema, but will continue to advance as the progression and inception of technological advancements rise.